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Wealth Experiment & projects · Project brief

Instructional Design

Turning what you know into learning experiences people actually finish.

Project design & development · Ashley Kays

01 / The context

The question behind the project.

Can a simple design process help an expert turn what they know into a course or workshop people complete?

02 / The contribution

The project focus.

  • Turning what you know into learning experiences people actually finish.

03 / Work documented

What this example
demonstrates.

A project in the Wealth Experiment catalog. The test and measures below describe the experiment plan; revenue, traffic and customer results are not reported here.

The experiment plan

What to learn next.

The next test

Help one expert outline a short learning experience, pilot it with a small group, and revise it from their feedback.

What to measure

Completion, learner feedback, the quality of the finished material, and requests for help.

Explore the source work

See the detail.

Connected work.