Wealth Experiment & projects · Project brief
Instructional Design
Turning what you know into learning experiences people actually finish.
Project design & development · Ashley Kays
01 / The context
The question behind the project.
Can a simple design process help an expert turn what they know into a course or workshop people complete?
02 / The contribution
The project focus.
- Turning what you know into learning experiences people actually finish.
03 / Work documented
What this example
demonstrates.
A project in the Wealth Experiment catalog. The test and measures below describe the experiment plan; revenue, traffic and customer results are not reported here.
The experiment plan
What to learn next.
The next test
Help one expert outline a short learning experience, pilot it with a small group, and revise it from their feedback.
What to measure
Completion, learner feedback, the quality of the finished material, and requests for help.
Explore the source work


